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Hack, Slash, Loot, Chat
 
Hack, Slash, Loot, Chat
 
 
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Ghostblade's HSL Characters There are 2 replies
Original Message posted by Ghostblade4802 on 24/01/2014 at 2:58:27PM

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Hey guys!

It's nearly 4 am, and I was incredibly bored and/or desperately trying to stave off sleep. So I created some characters!

Download from Mediafire here.

There's three characters in this one, and they need David's official characters (as they use the icon sheet), which can be found here (at the bottom). Also, you install these characters exactly the same way - unzip straight into your %APPDATA%/Roaming/HackSlashLoot/Data folder.

The first character is a disembodied Beheaded Lich - only wears helmets, naturally, but is a powerful spellcaster.

The second is a Kobold Mystic - you definitely want to keep away from all the bads with this one. Luckily, with innate magical power and a fairly good Ranged score, you can.

The third is a Rakshasa Black Belt, because we need more kitties trained in ninjitsu in ALL GAMES, especially this one.

Next time I'll try my hand at making sprites; in the meantime, I hope you guys get some enjoyment out of these ones :D
 
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Keinname
Expired
on 25/01/2014 at 3:01:33PM
I have some chars,too!
I've spend 8 hours on them.
I curently have a knight and some pokemon(well, i could;nt shake this idea of so i just did it)
I'll put the download link in a different thread, and i check you chars now.

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Ghostblade4802
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on 25/01/2014 at 1:02:09PM
Wow. It really was four in the morning.

After doing some research, I discovered that I can absolutely call my Rakshasa Monk a Monk and not some special name, and it's spelt 'Lych' in this universe.

That, and after reading some of David's modding guide [LINK=http://chat.hackslashloot.com/generalchat-6585-chat/Modding-guide-34570.html]here[/LINK], I've discovered I can do some pretty cool stuff without much hassle. All I need now is to get a handle on the sprite sheet (which hasn't been posted at time of writing) and I'm away laughing.

Also, this is a minor thing, but I can't seem to find where the game stores the files for the base classes. I'm guessing it's buried somewhere in the executable itself and otherwise unattainable.

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