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Multiplayer, and customizable levels? There are 2 replies
Original Message posted by Leoloop on 07/12/2012 at 7:27:47PM
Hello david, I have thought up a few suggestions that would make HSL a top seller! First off, I think that multiplayer has been discussed many many times and I think it would be one of the greatest features in the game. You guys shouldn't have to pay for the servers though, it should be similar to Minecraft: I.P. connect or LAN. My second idea would be an amazing thing to have-customizable levels. You should be able to create levels to kill with your friends, make look nicer (color customize) and be able to build it with friends. These are just more ideas, sorry if you think im pushing it, I just don't feel like there is enough content in the game. Thank you for reading, ~Leoloop
 
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Keinname
on 26/01/2014 at 10:36:04AM
Total Posts: 2
You ideas are good, but they won't propably happen, because:
a) David Williamson is 100% done with this game and won't propably add any more content (but i still hope for an update).
b) The game is turn-based, so how should multi work?
(maybe some sort of "you have 10 seconds to make you turn, but trolls will just go afk and make the game the way too long)
 
Hueman
on 26/01/2014 at 12:39:52AM
Total Posts: 0
I second the idea of multiplayer and player created levels. This would be the ultimate for this wonderful game! takes me back to D&D days with dice. Maybe even a dungeon master mode where (just an example) 4 friends play. 3 are characters and the 4th controls all the mobs.