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Hack, Slash, Loot, Chat
 
Hack, Slash, Loot, Chat
 
 
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What's next for David Williamson? There is 1 reply.
Original Message posted by Dewi Morgan on 17/06/2013 at 10:07:59PM

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First, thank you for a nice "casual" (hah!) game that I can keep returning to. But while returning to play your game every few months is *nice*, it's making you no money. Though I note that this game makes an excellent gift for friends :D

So what's next? Please remember to post to these forums when your next project comes out, so we know where else to fling money at.

And preferably even before it comes out, so we can cheer you on and give our usual completely useless suggestions :D
 
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David Williamson
Expired
on 19/06/2013 at 10:45:59AM
Edited: 19/6/13 10:47
I mainly post my dev. stuff on twitter - @OddballDave - as I don't want to clutter these forums with non HSL stuff. But here's a recap as you asked nicely.

Since the release of HSL I have been working on smaller more experimental projects. HSL had a long dev. cycle and I needed some shorter projects to get that out of my system. I'll post a few below.

[link=http://forums.tigsource.com/index.php?topic=29444.msg816086#msg816086]Blobbyball[/link]
[link=http://www.gooeyblob.com/files/ld26/MonkeyGame.html]EraserEgg[/link]
[link=https://itunes.apple.com/app/clmns/id643281338?mt=8]CLMNS[/link]

This is by no means all of them. I made several GameJam games that aren't suitable for download. One was controlled by using a laser pointer - [link=http://www.gooeyblob.com/temp/laser.jpg]pic[/link], and another had one player playing on a board and the other playing on the computer - [link=http://www.gooeyblob.com/temp/board.jpg]pic[/link]. That is me in the pics BTW.

And there are still more experiments/prototypes that I never released anything about.

Currently I'm working on an iPad version of my experimental game [link=http://www.gooeyblob.com/noti.html]!i[/link]. And I've been a regular on the [link=http://pigignorant.com]Pig Ignorant Gamers[/link] podcast.

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