Warning: mysql_connect() [function.mysql-connect]: Lost connection to MySQL server at 'reading initial communication packet', system error: 111 in /home/httpd/html/includes/database.func on line 31

Warning: mysql_query(): supplied argument is not a valid MySQL-Link resource in /home/httpd/html/freeola-chat-test/display_messages.php on line 175

Warning: mysql_query(): supplied argument is not a valid MySQL-Link resource in /home/httpd/html/freeola-chat-test/display_messages.php on line 240
Hack, Slash, Loot, Chat
 
Hack, Slash, Loot, Chat
 
 
Post a Reply Post a Reply  
 
 
White damage numbers There is 1 reply.
Original Message posted by dbptwg on 16/05/2014 at 12:15:16AM

Warning: mysql_query(): supplied argument is not a valid MySQL-Link resource in /home/httpd/html/freeola-chat-test/display_messages.php on line 535

Warning: mysql_num_rows(): supplied argument is not a valid MySQL result resource in /home/httpd/html/freeola-chat-test/display_messages.php on line 536
I've seen some white numbers I believe only in the weapon damage slot, white opposed to the normal grey. I also think only on enemies. Could someone tell me what this means?
 
 Replies To This Post:
 

Warning: mysql_query(): supplied argument is not a valid MySQL-Link resource in /home/httpd/html/freeola-chat-test/display_messages.php on line 585

Warning: mysql_query(): supplied argument is not a valid MySQL-Link resource in /home/httpd/html/freeola-chat-test/display_messages.php on line 590

Warning: mysql_query(): supplied argument is not a valid MySQL-Link resource in /home/httpd/html/freeola-chat-test/display_messages.php on line 593

Warning: mysql_num_rows(): supplied argument is not a valid MySQL result resource in /home/httpd/html/freeola-chat-test/display_messages.php on line 596
 
m.tarini
Expired
on 19/05/2014 at 3:39:00PM
Here's what I know:

When the player shows a bright white DMG (damage) stat, instead of gray, it signals that it has [b]some-race bane[/b] effect (e.g. 'orc bane'), which, I think, means x2 damage against monsters of that race.

(digression: as usual, the GUI of HSL being that small masterpiece it is, the connection -- stat color to special effect -- is made self-evident, this time by the use of a matching color in the respective weapon description; it's incredible how many self-explanatory different elements are crammed in just a bunch of pixels, yet in a clear way!)

I guess that if a monster is wielding a weapon of that kind, its damage is reported is white, even tough I'm not sure I've ever seen "human bane" or "elf bane", or anything that would directly affect the player. More likely, the white color serves an indication of the special quality of the weapon that that monster might drop when killed (or disarmed).

Start New Thread | Reply | Reply Quoting This Message | General Chat